Binning it: Understanding layer rendering order in After Effects
After Effects revolves around a layer-based timeline, and this core functionality is largely responsible for defining what After Effects...
Using EXRs and DWA in After Effects
Codecs aren’t the most exciting thing to write about, but a recent update to After Effects included a tiny...
How to scale a 3D scene in After Effects
After Effects can import simple 3D scenes, either natively using the .ma file format, or with 3rd party plugins...
Fractal Noise: Advanced analysis of After Effects most versatile plugin
Fractal Noise is the most verstaile plugin that comes with After Effects – at least that’s what I wrote...
After Effects: Making a composition render 70 x faster
Rendering times in After Effects can vary a lot. If you’ve been using After Effects for a while, you’ve...
After Effects & Performance. Series Overview & Contents
After Effects is the industry standard application for motion graphics design, but like any major app, it can take...
After Effects & Performance. Part 18: Multi-Frame Rendering is here
The most fitting end possible for this series on “After Effects and Performance” is an interview with Sean Jenkin,...
After Effects & Performance. Part 17: Interview with Sean Jenkin from Adobe
There’s good news, and there’s bad news. Actually, it’s better than that. For all After Effects users out there,...
After Effects & Performance. Part 16: A few bits and bobs
As this series on After Effects and Performance draws to a close, there are a few loose ends to...
After Effects & Performance. Part 15: 3rd Party Opinions
3rd Party Opinions After Effects was first released in 1993, and since then it’s established a healthy ecosystem of...