Spike & Mike’s Festival of Animation is back!
Calling all creators! Submissions are open for short films from creators as Skybound Entertainment announces the revival of the...
New Alliance for OpenUSD aims to promote 3D content
Pixar, Adobe, Apple, Autodesk, and NVIDIA form alliance for OpenUSD to drive open standards for 3D content, and will...
ART OF THE CUT on editing PIXAR’s “Soul” with Kevin Nolting, ACE
Today, we discuss animation editing with Kevin Nolting, ACE, and his work as editor on PIXAR’s Soul with director,...
ART OF THE CUT with ACE Eddie winner, Axel Geddes, ACE on “Toy Story 4”
Axel Geddes, ACE recently won the ACE Eddie for Best Editing for an Animated Feature Film on Toy Story...
8K versus 4K: new Warner Bros. study reveals consumers see no difference
Using clips from Dunkirk to A Bug’s Life, a recent double-blind study by Warner Bros. revealed one thing: most...
NVIDIA conferences and courses: the future of filmmaking at SIGGRAPH 2019
From photo-realistic digital humans created in real-time to the digital techniques used in Disney’s “The Lion King”, the series...
Discover the future of filmmaking at the 2019 GPU Technology Conference
Panels, live sessions and tech demos on immersive graphics, real-time virtual production, 3D rendering and more will be presented...
Real-time workflows for film, TV, VR and AR using Unreal Engine technology
From Technicolor’s ‘HP Mars Home Planet’ VR experience to a demo set in the Star Wars universe showcasing techniques...
NAB panel: The Future of HDR in Cinema
Saturday saw a panel session on “The Future in High Dynamic Range – Are You Ready?” as part of...
Unity brings pioneers of real-time filmmaking to 2018 Sundance Film Festival
Unity Technologies brings Academy Award and BAFTA winners to the 2018 Sundance Film Festival to celebrate the future of...