Binning it: Understanding layer rendering order in After Effects
After Effects revolves around a layer-based timeline, and this core functionality is largely responsible for defining what After Effects...
After Effects Roundup June 2021
Recently in the world of After Effects, there’s news on animated maps, travel video effects, multi-frame rendering, top tutorials,...
After Effects & Performance. Part 15: 3rd Party Opinions
3rd Party Opinions After Effects was first released in 1993, and since then it’s established a healthy ecosystem of...
After Effects & Performance. Part 9: Cold, hard cache
Does adding more RAM to your computer make it faster? It’s a surprisingly tricky question. Strictly speaking: no. But...
After Effects & Performance. Part 8: Multiprocessing (kinda sorta)
When is multiprocessing not multiprocessing? When it’s rendering multiple frames simultaneously. In part 8 we’re going to have a...
After Effects & Performance. Part 7: Introducing AErender
When you install After Effects, Adobe also installs a separate program that can vastly improve productivity. You already have...
Blender 2.8: A Maya killer for free?
Last week we took a brief look at the news that Autodesk had released an affordable Indie version of...
Arnold 5.3 wit Arnold GPU gives artists the freedom to render in GPU or CPU
The new version of Autodesk’s Arnold introduces Arnold GPU in public beta, giving artists the chance to switch between...
Redshift3D Forest
Redshift3D Forest How I turned 1 tree into 8 million.
Windows ProRes: First Impression
I’ve missed ProRes. I’m used to jumping between Mac and Windows, and I often say that once I’m in...