VR and 360: more than 30 immersive experiences at Tribeca Film Festival
The 18th annual Tribeca Film Festival will celebrate excellence in branded storytelling through its Tribeca X Award, this year...
Zylia ZM-1 and a Windows tablet: easier 360-degree sound recording in the field
Zylia introduced a Windows tablet-compatible version of ZYLIA software, creating a lightweight and highly portable solution for capturing immersive...
Reallusion: a new 3D Game Character Creation and animation pipeline
Introduced at GDC 2019, the new 3D Game Character Creation and animation pipeline from Reallusion is a disruptive solution...
#GalsNGear at NAB 2019: women in media tech have a place at the table
The #GalsNGear initiative from The Women in Film & Video (WIFV) organization is back at NAB 2019 with a...
SXSW 2019: discussing the future of Virtual Reality and content creation
There is more to VR than gaming, and it may be the entrance to a new era in content...
Glassbox: real-time virtual production workflows are round the corner
With 2019 being the year when powerful real-time virtual production toolsets gain total acceptance as solutions to create stunning,...
PCIe and NVMe will make the new microSD Express cards run faster
The SD Association talks about “removable SSDs” when referring to the microSD Express cards coming next, using the now...
Varjo VR-1: the world’s first human eye-resolution VR headset costs $6000
In 2018 Varjo promised a revolutionary visual upgrade to cinematic mixed reality, but we may have to wait a...
Zylia: a new approach to 6DoF audio technology in VR/AR cinematic video
Video games already use synthetic six degrees of freedom audio to immerse players, but the tech from Zylia and...
Eve Cohen, DP on Ashe’ 68, a documentary in 360 VR
Ashe ’68 takes us back to one of America’s most tumultuous years. The Ashe ’68 VR Impact Tour aims...