Most shattering in AE is done with Shatter, an older 8-bit per channel plug-in that ships with After Effects. Originally developed by Brian Maffitt under the Atomic Power banner, Shatter is mostly used for shattering glass, walls, puzzles, and so forth, but also used to generate 3D text or shape blocks.
AE Help has details and tips on using Shatter, but the mother lode was posted last year when Total Training opened the vault to free a comprehensive tour of the Shatter plug-in by Brian Maffitt. Although Shatter has been updated to use Comp Cameras, the interface of the plug-in is essentially the same.
The belly of the beast is custom Shatter Maps that allow user-defined fragments or particles, a topic covered by Brian in videos 4 and 5. Here’s Brian with a 45-minute intro; you can catch the other 5 parts in Favorite videos on the Total Training YouTube Channel:
Ok, not exactly, since Design a Breathtaking Body Shatter Effect by Lloyd Alvarez was inspired by Coldplay’s “Viva La Vida” (clarifying that the Shatter map sample is only frame 1). That in turn inspired After Effects: The Dark Knight by John Dickinson. Later, Rob Mize used the physics of Shatter to animate Shatter text, and Angie Taylor had two tutorials on Digital Arts Online. Andrew Kramer also used the Shatter plug-in in a unique way to build a Procedural Crumble to etch into stone.
Jesse Toula explored Custom Shatter Maps for the Shatter effect, finding that Shatter maps do not ignore black, they ignore transparency. He also discovered that Cyan, Magenta, Yellow, Blue, Green, Red, White, and Black are the only important colors to consider when making a Shatter map, and anything else will be “clamped” to those colors inside Shatter. You can turn off “interpolate palette” in Colorama to force the primaries in the shatter map, which will give you an excellent visual preview of the results. Here’s his tutorial:
More shattery tutorials have appeared, including Creating True 3D Text in After Effects with Shatter by VinhSon Nguyen. A newer non-Shatter-effect is Voronoi Shatter, an AE script.
Yet another method is using the Scatter and Displace properties in Video Copilot Element 3D to create real animated 3D fractured objects; see Andrew Kramer demo this feature in 128. Element Animation Engine. There’s free presets for this available from Aharon Rabinowitz in Free Shatter Object Presets for Element 3D (he has another tutorial showing you how to create your own objects). VFXer.com is offering free pre-shattered 3D models in How To Shatter Or Fracture 3D Models For Use In Element 3D. Here’s Andrew (skip to 20:50) and Aharon:
A new Shattered Glass Tutorial in Adobe After Effects was posted by Evan Abrams.
“Oh Yeah!” for some real-world shatters, here’s what shattering glass looks like at 10 million frames per second (size matters), Tempered and Plate Glass Breakage, and Pains of Glass – Guinness World Records® Gone Wild: