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Venice Immersive: 63 projects from 25 countries

Venice Immersive: 63 projects from 25 countriesEntirely devoted to immersive arts and media and includes all types of creative XR expression, Venice Immersive continues to be the most significant annual exhibition of immersive arts and media.

The Venice Immersive section of the 81st Venice International Film Festival, which will be held with the support of VRChat, will present 63 projects from 25 countries that include all types of creative XR expression: 360° videos, virtual and mixed reality and XR works of any length, including installations, haptics and virtual worlds.

The Venice International Film Festival was one of the first film festivals in the world to show an interest in Virtual Reality, and the XR section of the festival has evolved since it was launched. The official program for 2024 will take place on the Venice Immersive Island (island of Lazzaretto Vecchio), a short distance from the Lido di Venezia, on the following dates:

Entirely devoted to immersive arts and media and includes all types of creative XR expression, the VR section of the festival sparked enormous interest among the participants of the Venice Production Bridge when the VR Theatre was introduced, in 2016. Starting in 2017, La Biennale di Venezia launched the first competition for works in Virtual Reality in an A-list festival, which was held for three editions, through 2019, on the island of Lazzaretto Vecchio on the Lido, judged by an International Jury.

The online accessibility of Venice VR Expanded over two editions (2020 and 2021) represented a new commitment and a new challenge to guarantee that the Venice International Film Festival would continue to offer the experience of this new art form, even in times of required social distancing. In 2022 the section, renamed Venice Immersive, returned in person to the island. Since the very first years, the section has been recognized as a unique event in the field and the most significant annual exhibition of immersive arts and media.

Venice Immersive will present 63 projects from 25 countries:

o       Best of Experiences, 10 projects

o       Best of Worlds, 20 projects, created by independent artists from all over the world on the VRChat social platform, an ecosystem of virtual worlds presented in guided tours

The 2024 Venice Immersive Jury will award the following prizes:

Accredited visitors to the Venice Film Festival will have access to all the titles in the line-up. There is also a dedicated Venice Immersive Accreditation reserved to people over 18 years of age that grants access to the projects of the section and is available in three formats:

Registrations for Venice Immersive Accreditation are open on the festival’s website.

Venice Immersive Market

The members of the international Jury of Venice Immersive are:

Attendees to the festival also have an opportunity to visit the 3rd edition of the Venice Immersive Market (29th August – 3rd September), a part of the Venice Production Bridge, that will take place on the Venice Immersive Island (Lazzaretto Vecchio).

​The Venice Immersive Market is gathering all the Venice Production Bridge Immersive activities during the Venice International Film Festival. These activities include: the presentation of immersive projects of both the Venice Gap-Financing Market and the Biennale College Cinema Immersive through 1-to-1 meetings; panels and networking events dedicated to immersive topics; an Exhibition Area for Institutions, public and private funds, the manufacturers, the VR production, distribution and sales companies, public and private funds supporting VR/XR/AR, VFX and post-production companies that are connected to Immersive content.

The Venice Immersive Island will also host an array of social events, including Venice Production Bridge Panels and Cocktails. It will also feature international booths, allowing attendees to personally experience titles and projects, meet with representatives of supporting firms, and engage with their various services.

In the Spazio Incontri Immersivo there will be, from 29th August to 3rd September, panel discussions and activities dedicated to the world of XR – Extended Reality.

The 2024 VPB Focus are Luxemburg & Wallonia-Brussels and Japan. Film Fund Luxemburg (Luxemburg), Centre du Cinéma et de l’Audiovisuel (Wallonia-Brussels) and JETRO (Japan) will have dedicated areas within the context of VPB.

The Island will also be the place where teams (producer and creator) of the Immersive projects selected for the Venice Gap-Financing Market will gather (30thAugust – 1st September 2024):

16 IMMERSIVE PROJECTS:

16 Immersive projects (11 from Europe and 5 from around the world), including fiction, documentary, animation and other interactive installation-based experiences, included the 4 projects coming from the Wallonia-Brussels & Luxembourg and the Japan VPB Focuses. All projects have secured 30% of their budget and have this financing in place. These 16 projects will deliver a live pitch at the Spazio Incontri Immersivo on the morning of 30th August.

8 BIENNALE COLLEGE CINEMA – IMMERSIVE PROJECTS:

8 projects, that have been developed during the workshop of Biennale College Cinema Immersive, eighth edition, and that have reached different stages of development, pre-production and post-production.

Registered delegates with Industry Gold or Trade accreditations will be entitled to request meetings with the selected projects through our website (veniceproductionbridge.org) in the dedicated area to the VGFM.

The Venice Immersive Market will be the place where institutions, professionals, production, post-production and distribution companies, public and private funds linked to the Immersive world will convene. ​

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